Satellite Stations by Karim Moussa
Satellite Stations
Milan design week 2022
In a forest, the ground is never hard. Shoes sink into a soft layer of plant material, a fertile mixture of organic matter that helps the forest flourish. The trees nourish the humus, and the humus nourishes the trees. Why not believe that architecture too can be fertile? That manmade buildings can nourish the ground and the ground can nourish the buildings?
The Satellite Stations are small buildings, places for contemplation, greenhouses, stages and pavilions as compliments to living and built from wood that transforms into humus over the course of time.
I am super excited to be sharing with you our recently finished Film/animation Satellite Stations created for AMDL circle and Arch.Michele De lucchi, the project is part of their experimental projects (Earth stations)
The Film/Animation was displayed in this year Milan design week and got officially selected in multiple Architecture film festivals, we are incredibly grateful for this opportunity that AMDL circle and the awesome Arch.Michele gave us for such a unique/special project and design and the amount of the creative freedom we had was extremely inspiring.
I want to thank all the amazing teams that gave all their love, talent, experience and effort to make this project/film happen :)
Project by Michele De Lucchi - AMDL Circle
Film by Mozses
Directed by Karim Moussa
Music by Iz Svemira
Sound design by Odiseja Studio
Art directors - Ahmed Aref - Ahmed Hamied
Project Architect Emilio Mossa
Shooting - Supervision Mario Greco in collaboration with Videozone Milan
Animation by Nawras Ryhan





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Thanks for pointing that out, you’re absolutely right. Render Camp and Simple or Difficult are doing great work for the community, and their free content is incredibly valuable. Really appreciate you mentioning them, we’ll definitely add both to the list.
You can't leave out Render camp and Simple or Difficult. Those channels are literally the best; giving out free lessons worth thousands of dollars.
This 3D model beautifully captures the iconic Flowerpot VP1 design! Given its historical ties to the Flower Power movement, how do you handle the materials to best replicate that retro aesthetic?
great
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Thanks for pointing that out, you’re absolutely right. Render Camp and Simple or Difficult are doing great work for the community, and their free content is incredibly valuable. Really appreciate you mentioning them, we’ll definitely add both to the list.